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Interface Summary | |
InputEvents | Interface to implement leaf system object that gets events from outside the system. If a SystemObject implements this interface, then it inputs events from outside the system. |
OutputEvents | Interface for leaf nodes that are at the edge of the system and output events to external entities. If a SystemObject implements this interface, then it outputs events. |
Class Summary | |
SystemObject | This is the base class for objects that form the runtime hierarchy which allow for either management of other system objects (hierarchy) or event processing. The system object hierarchy is a rooted tree with managers at the top and event processing nodes bellow. Much common functionality has been refactored into base class providing tremendous code reuse across the system. Major object attributes are following: 1. |
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